Game updates
What's new in Melbourne Pothole Dodger. We're adding to the game as players send in ideas, so check back here for changes.
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Smoother road and a new look
Fixed thin lines that could flicker across the road where sections of it joined up. The site now has its own pixel-art icon, so you can find the game in your tabs and bookmarks and add it to your phone's home screen.
New on the site: a full hazard guide, survival tips, and a guide to reporting real potholes in Victoria.
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More Pothole FM headlines
The news ticker along the bottom of the screen now has 22 headlines, including traffic reports, weather warnings and the latest from the tobacconist strip. See them all on the headlines page.
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Easier steering on corners
Early players found the tightest bends almost impossible: the road pulled the car outwards harder than you could steer against it. Corners now pull far less, and steering responds faster, especially at low speed. Rain still makes bends slippery, but you can hold a line.
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Melbourne Pothole Dodger launches
The first version hit the road with potholes, craters, machete bins, roadworks and a lollipop lady, stolen car chases, illegal tobacco pickups, sudden rain, and streets named after some of Melbourne's best-known roads.
Got an idea?
Trams, hook turns, a leaderboard, a hazard we've missed? Get in touch and it might end up in a future update.